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Modular Fantasy Town v1.3 is now released 🙂
Trees took a little while to make, i used “Custom Tree Importer” so that it’s compatible with Unity terrain system and wind. I also had to make a separate version for Unity 2017 in order for the tree shaders to work correctly.
I started to make a small forge chimney, ended up making a prefab for an entire forge example.
Another big change is the addition of a free volumetric light solution to improve the demo scene, it can serve as an example on how to use it in your own projects.