Modular Fantasy Town v1.3 is now released 🙂
Trees took a little while to make, i used “Custom Tree Importer” so that it’s compatible with Unity terrain system and wind. I also had to make a separate version for Unity 2017 in order for the tree shaders to work correctly.
I started to make a small forge chimney, ended up making a prefab for an entire forge example.
Another big change is the addition of a free volumetric light solution to improve the demo scene, it can serve as an example on how to use it in your own projects.
Patch Note 1.3
- added pine trees with lods compatible with unity terrain and wind
- added forge chimney
- added a forge house prefab
- updated demo2 with some trees
- updated “prefabs list” scene with the new models
- added volumetric lighting to demo1 and demo2
- fixed wall_3x3_04 uv
- updated metal texture with a bit more details to it
- adjusted some roughtness values in stone textures
- added namespace for scripts